Not really rules, so much as standards that needed to be set. I will add more as I see things that need to be added.
For one, when jedi and sith fight each other, they cannot spam force abilities. Whether it be mind control or something else. First of all because a protective shield of the force is around every force sensitive trained in the ways of lightsaber combat. Which means, that a majority of battles will be fought based on how well you use the enviroment to your advantage, and how skilled you are rping with a lightsaber. Lightsaber combat is tricky but both combatant must give and take. To even consider using force abilities in a lightsaber duel you must have time to gather the force to do you biding. Only offensive moves may be used in battle.
Just because you are a jedi/sith does not mean you will see everything coming. Precognition is nice every once in awhile but abuse it and an admin wil make sure your character gets hit by the next dangerous thing that comes your way.
Bounty Hunters can be employed by anyone to do pretty much anything. There is much freedom in being a bounty hunter and they can be well equipped to fight even jedi/sith.
ALL force abilities in battle will take 3 posts to gather enough energy to execute. Especially ones that are instant kill to get hit by. After execution except Rage, all force abilities have a cooldown of 10 posts.
Smugglers get to go places some others cannot. They are smugglers, excellent pilots, they can get through any ship blockade and get supplies to any planet. Employed just like bounty hunters, but more under the table.
The "Space Above" a planet section is for fleet to fleet battles, where the admirals duke it out with their respective forces.
You can redo your character UP UNTIL you enter rp, then it is 100% finalized no more editing unless you earned a rank title.